Archive for March, 2010

Liquidiser – a Blender to M3G converter

March 18, 2010

Recently I released Liquidiser, a new tool to convert Blender’s .blend files to M3G’s .m3g format. It doesn’t support the whole M3G spec yet but can convert static and skeleton-animated textured models which is the most important part 🙂
Apart from being a converter Liquidiser is also a library capable of reading entire contents of .blend files so can come in handy for those wanting to write their own converters or utilities.